Struct material_yew::icon::MatIcon
source · pub struct MatIcon;
Expand description
The mwc-icon
component
Trait Implementations§
source§impl Component for MatIcon
impl Component for MatIcon
§type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.§type Properties = IconProps
type Properties = IconProps
The Component’s properties. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read more§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
§fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
Called when properties passed to the component change Read more
§fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
The
rendered
method is called after each time a Component is rendered but
before the browser updates the page. Read more§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the state during server side rendering. Read more
Auto Trait Implementations§
impl RefUnwindSafe for MatIcon
impl Send for MatIcon
impl Sync for MatIcon
impl Unpin for MatIcon
impl UnwindSafe for MatIcon
Blanket Implementations§
§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
§fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
Updates component’s internal state.
§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
React to changes of component properties.
§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.