Struct material_yew::radio::MatRadio
source · pub struct MatRadio { /* private fields */ }
Expand description
The mwc-radio
component
Trait Implementations§
source§impl Component for MatRadio
impl Component for MatRadio
§type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.§type Properties = RadioProps
type Properties = RadioProps
The Component’s properties. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn rendered(&mut self, ctx: &Context<Self>, _first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, _first_render: bool)
The
rendered
method is called after each time a Component is rendered but
before the browser updates the page. Read more§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
§fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
fn changed(&mut self, ctx: &Context<Self>, _old_props: &Self::Properties) -> bool
Called when properties passed to the component change Read more
§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the state during server side rendering. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for MatRadio
impl !Send for MatRadio
impl !Sync for MatRadio
impl Unpin for MatRadio
impl !UnwindSafe for MatRadio
Blanket Implementations§
§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
§fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
fn update(&mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message) -> bool
Updates component’s internal state.
§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
React to changes of component properties.
§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.